NBA2K "Fitbit Boost" Case Study

NBA2K17

Case Study

  • Digital
  • technology
  • gaming
  • Innovation
  • Digital Experience
  • Basketball
  • CP+B
  • CPB
  • Crispin Porter Bogusky
  • nba2k17
  • fitbit
  • fitbit boost
  • videogame
  • integrated

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